3D Gallery — Playground
Pick a design on the right, then tweak its geometry — it renders exactly as it does on a real
page. This runs the real module: the element's verbatim CSS and its 3D driver, on the same
data-tdg-* attributes the plugin emits, with the scene built the way the PHP builds it. Nothing is
stubbed. The Sample option updates as you tweak.
A few things worth playing with:
- Carousel Ring — drop Ring Opening toward 0 and the loop flattens to edge-on; push Diagonal Tilt and the whole ring rolls to a diagonal (something you can't get from Ring Tilt alone).
- Panorama Wall — Curvature is signed: drag it negative to wrap the wall toward you, or positive to bulge it away.
- Card Sphere — Globe Size is a pure zoom; Card Size is the density control. Watch the derived readout above the sliders: smaller cards tile the sphere more finely, so it reads round rather than faceted.
- Orbit Globe — cards float through the sphere volume facing you (not wrapped on its surface). Push Back Fade up for a strong depth-of-field, and drop Card Size to pack the cloud denser.
Where it lives
3D Gallery is a page-builder element (builder palette → Media Elements) — add your images, then pick a Design. Its CSS/JS load only on pages that use it, the lightbox ships only if you turn the click action on, and it honours reduce motion (a static scene, no spin).
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