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3D Gallery — Playground

Pick a design on the right, then tweak its geometry — it renders exactly as it does on a real page. This runs the real module: the element's verbatim CSS and its 3D driver, on the same data-tdg-* attributes the plugin emits, with the scene built the way the PHP builds it. Nothing is stubbed. The Sample option updates as you tweak.

A few things worth playing with:

  • Carousel Ring — drop Ring Opening toward 0 and the loop flattens to edge-on; push Diagonal Tilt and the whole ring rolls to a diagonal (something you can't get from Ring Tilt alone).
  • Panorama WallCurvature is signed: drag it negative to wrap the wall toward you, or positive to bulge it away.
  • Card SphereGlobe Size is a pure zoom; Card Size is the density control. Watch the derived readout above the sliders: smaller cards tile the sphere more finely, so it reads round rather than faceted.
  • Orbit Globe — cards float through the sphere volume facing you (not wrapped on its surface). Push Back Fade up for a strong depth-of-field, and drop Card Size to pack the cloud denser.
Where it lives

3D Gallery is a page-builder element (builder palette → Media Elements) — add your images, then pick a Design. Its CSS/JS load only on pages that use it, the lightbox ships only if you turn the click action on, and it honours reduce motion (a static scene, no spin).

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