Smooth scroll belongs to the engine, and the scroll clock is a shared loop — not a ScrollTrigger port
The question: Phase 0 of the Animation Engine's motion roadmap is "make scrolling feel effortless everywhere, and give every scroll-driven effect one shared clock." That raised two forks. (1) Where should the new inertia smooth-scroll live — a new engine module, or an extension of the theme's existing anchor-link "Smooth Scroll"? (2) How do we unify the scroll-reactive modules so they stay in lockstep — port them all to GSAP's ScrollTrigger, or reuse the engine's own shared animation loop?
